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AI Insights · Timothy · January 2022

Top 5 io Games Performance in Guatemala Q4 2021

In Q4 2021, the top 5 io games in Guatemala showed varied performance trends in downloads, active users, and revenue. Here’s a closer look at their metrics.

Top 5 io Games Performance in Guatemala Q4 2021

In Q4 2021, the top 5 io games in Guatemala demonstrated diverse performance trends across downloads, active users, and revenue. Here’s an in-depth look at their metrics.

Snake.io - Fun Snake .io Games from Kooapps Games saw an interesting trajectory in weekly downloads, which started at around 6.7K in early October and peaked at approximately 7.7K by the end of December. Active users also showed a positive trend, beginning at 54.5K in early October and rising to nearly 60K by the end of December. Revenue, however, was modest, peaking at $25 in the first week of October and dropping to $1 by the end of December.

Shortcut Race 3D - Impostor St by Rapid Rabbit Game experienced significant fluctuations in downloads. Starting at 2.9K in late September, downloads rose to a high of 7K in early November before declining to 2.2K by the end of December. Active users mirrored this trend, peaking at 8K in early November and then dropping to 4K by late December.

slither.io from Lowtech Studios maintained a steady performance in weekly downloads, fluctuating between 2.8K and 4.5K throughout the quarter. Active users showed a slight decline, starting at 40.8K in late September and settling at 35.8K by the end of December.

Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES had a more varied performance. Weekly downloads started at 4.9K in late September, peaked at 5.1K in early October, and then fluctuated to 3.6K by the end of December. Active users showed a peak of 47.5K in early October before stabilizing around 37.5K by the end of December. Revenue was minimal, with a small peak of $28 in the final week of December.

Dinosaur Rampage by Geisha Tokyo, Inc. had a notable increase in weekly downloads, starting at 2.2K in late September and peaking at 7K by the end of November before dropping to 3.8K by the end of December. Active users showed a significant rise, starting at 15.4K in late September and reaching a peak of 32K by the end of November, before settling at 23.5K by the end of December.

These insights are derived from Sensor Tower data, where more comprehensive analytics and trends are available.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022